Factsheet
Developer:
Galdra Studios
Based in Aalborg, Denmark
| April 9, 2026 | PC |
| April 9, 2026 | Nintendo Switch |
| April 9, 2026 | PS5 & PS4 |
| April 9, 2026 | XSX & XBO |
Platforms:
Nintendo Switch™
PlayStation®
Microsoft Store | Xbox
Steam
GOG
itch.io
Epic Games Store
Humble Bundle Store
Website:
arcadiafallen.com
| USD | $29.99 |
| EUR | €28.99 |
| CAD | $38.99 |
| GBP | £24.99 |
Description
Seven years after the dramatic events in Anemone Valley, the political situation surrounding magic has reached boiling point within the Empire. At the Seven Winds Academy, however, life goes on undisturbed by outside influences. Here, the students’ biggest worries are exams, job prospects, and who might be taking whom to the New Year’s Gala, but when a curious group of seniors stumble upon a secret hidden within the castle, their priorities for the year change in an instant...
Explore a brand new adventure as a mage student of the Seven Winds Academy and experience a story that can be enjoyed by new and returning players of the series. Studying for your midterms will quickly become the least of your worries when a meeting with an improbable creature leads you to the biggest test of your life. Choose from three different magical disciplines, and let your choices shape the personality of your character as you navigate school life during a time of great change.
An incredible cast of voice actors bring their talents to your friends, enemies, rivals, and potential love interests, includes Erin Yvette (Blonde Blazer in Dispatch), AJ Beckles (Okarun in DanDaDan), Andrew Russell (Boothill in Honkai: Star Rail), Brenna Larsen (Navia in Genshin Impact), and Rhianna DeVries (Chloe in Life Is Strange: Reunion).
History
The world of Arcadia Fallen was originally conceived by Mette, who combined gorgeous Japanese-inspired anime aesthetics with enchanting Scandinavian storytelling.
Accompanied by Daniel and Jesper, she sought to create a game that was about people rather than characters; where you are encouraged to be who you want to be, instead of who you need to be, in order to “win” the game.
Now a team of five, Galdra Studios has been busily expanding the universe of Arcadia Fallen, building on the experience of developing their debut title to create an even more immersive experience for players of Arcadia Fallen II.
Features
- As you uncover the story of Arcadia Fallen II, you will decide how you respond to the people around you and the events that unfold. Will you be a shy straight-A student or a charismatic delinquent?
- Tone labels help you avoid unexpected consequences, and choices with significant impact on the story are highlighted.
- No matter what you decide to do, there are no “wrong” choices and no dead ends. Only you can find the path that is right for you.
- Your chosen magical discipline will affect your character's upbringing, what locations they are familiar with, and what skills they bring to the team. This and more will influence puzzles throughout the game and challenge you in different ways depending on the choices you make in each playthrough.
- No true boarding school experience is complete without a bit of rule-breaking! Sneak out at night with your friends and discover the secrets the old castle holds. If you’re daring, you might pick up some juicy gossip as well.
- The game features five romanceable companions.
- The romances are LGBTQ+ friendly. Date whomever you wish, no matter how you choose to present in the game, or just stay friends if romance is not your thing.
- Form deep platonic connections with all the companions you meet along the way, and help them with their troubles as the school year progresses.
Awards & Accolades
- Official SelectionIndie Arena Booth Gamescom 2025
- Project We LoveKickstarter
Selected Articles
- “The ending is satisfyingly conclusive and sets the stage for future adventures in a colorful landscape full of memorable characters and heartfelt bonds. Arcadia Fallen II is sure to delight both visual novel and RPG fans.”— Audra Bowling, RPG Fan
- “The charm from the first game lives on, but elevated with new tricks, and honestly, it really scratched my itch for a fun and immersive VN.”— Laura Borrayo, Gamer Escape
- “Thanks to a number of elements, including a cast of well-written characters and a narrative that might hit harder due to current real-world events, it feels like an even more poignant and successful sequel.”— Jenni Lada, Siliconera
- “In Arcadia Fallen II, the tone of each dialogue option is clearly marked, so there’s no more guessing if your choice leads to a sincere compliment or a sarcastic quip.”— Ruibai Cheng, LadiesGamers
- “I came here to get an education, and instead, I found a dragon.”— Bex Prouse, GameGrin
- “I was merrily playing a fantasy interpretation of The Breakfast Club, only to find, ten chapters later, that I was playing something akin to Red Dawn, or How To Blow Up a Pipeline.”— Dave Ozzy, TheXboxHub
- “I was fully invested in my companions and genuinely concerned about what would happen to them as the story progressed.”— Jamie Hayami, Gamer Social Club
- “I was always left wanting to know more about the world in spite of how much they had already told me. ”— Hunter Knight, Hot Games Only
- “I could easily go back and play the first game just to get the whole story. If you're a fan of visual novels, this is a really good bet with a strong story, good characters and solid dialogue.”— Claus Larsen, Gamereactor (Danish)
Additional Links
Arcadia Fallen II on Metacritic
Visit at metacritic.com
Arcadia Fallen II on OpenCritic
Visit at opencritic.com
Arcadia Fallen II on Kickstarter
Visit at kickstarter.com
About Galdra Studios
Boilerplate
Galdra Studios is an award-winning indie studio based in Denmark who are dedicated to telling meaningful stories and sharing immersive adventures.
More information
More information on Galdra Studios, our logo, and relevant media are available here.
Arcadia Fallen II Credits
| Creative Director | Mette Jakobsen |
| Technical Director | Daniel S. Christensen |
| Audio Director | Jesper J. F. Green |
| Programming & Game Design | Daniel S. Christensen |
| Authors | Mette Jakobsen |
| Katie Benson | |
| Narrative Design | Mette Jakobsen |
| Lead Editor | Katie Benson |
| Character Design & Illistration | Mette Jakobsen |
| Noa Overbeck | |
| Background Art | Noa Overbeck |
| Additional Art | Joakim E. Pallesen |
| Lilybelle | |
| Music Composition | Jesper J. F. Green |
| Niels H. Sørensen | |
| Vocalist | Brenna Larsen |
| Lyrics | Jesper J. F. Green |
| Sound Design | Jesper J. F. Green |
| Video Editing | Jesper J. F. Green |
| Daniel S. Christensen | |
| Voice of Soren | Brandon Winckler |
| Voice of Nina | Kimberly Woods |
| Voice of Tornkvist | Mallory Low |
| Voice of Kim | Andrew Russell |
| Voice of Puk | Rhianna DeVries |
| Voice of Julian | David Cui Cui |
| Voice of Ragnar | Frank Todaro |
| Voice of Elias | A.J. Beckles |
| Voice of Hannah | Brenna Larsen |
| Voice of Hyben | Yuri Lowenthal |
| Voice of Ann | Laura Post |
| Voice of Catherine | Erin Yvette |
| Voice of Sullivan | Tara Langella |
| Voice of Morax | Daman Mills |
| Voice of Rune | Chris Hackney |
| Voice of Gordon | A.J. Beckles |
| Voice of Regitze | Mallory Low |
| Voice of Ren | Yuri Lowenthal |
| Laura Post | |
| Voice of The Headmaster | Daman Mills |
| Voice of Honning | Kimberly Woods |
| Additional Voices | David Cui Cui |
| Rhianna DeVries | |
| Chris Hackney | |
| Tara Langella | |
| Brenna Larsen | |
| Yuri Lowenthal | |
| Laura Post | |
| Andrew Russell | |
| Casting | Philip Bache |
| Voice Director | Philip Bache |
| Voice Editing | Jesper J. F. Green |
| Producer | Daniel S. Christensen |
| Additional Minigame Prototyping | Linnea Sebastian Ejerbo |
| Marketing Support | Ame Searle |
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